Thursday 26 March 2015

Term 2: Maya Session 4: T-rex Modelling part 1

                 
For this week's session in Maya we started to learn how to model using the box method, a method whereby the modeller starts simply with a poly cube and begins to model the shape of whatever he or she may be modelling by adding edge loops only as and when they are needed, this reduces the poly count and tri count allowing for smoothing later on to create a more organic model.





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