Wednesday, 27 April 2016

Photobash Water Mill

A technique used within the games industry among concept artists is the practise of Photo Bashing. This is the act of taking photographic images, placing them onto the photoshop canvas and editing them together to form the texture, basis, shape etc of the thing the concept artist is trying to create.
I decided to attempt to make a version, or even possibly my final piece using this practise, I used one of my renders of my model as a basis of the scene.


Below is how my attempt turned out, I kept putting it off as I was struggling to find all the appropriate parts for the photo bash and in the end I moved on to making a grey scale version of another render which would in turn go on to become my final piece with colour.

For what it is and considering I have never attempted to photo bash before this piece I feel as though it turned out well and that I was on the right track for making a half decent attempt at a photo bash.
I would certainly say that the ground with the river flowing from the bridge, the water falling from the mill wheels and the mill wheels themselves are the best past of the piece, I feel like they meshed together well and would only require a little editing to finish those piece off. I do like the addition of moss on the bridge however the bridge itself still requires work to fit with the ground and there is still a harsh cut off where it connects to the mill. The mill however is also completely unfinished but I feel was going in the right direction. Had this been finished I would have painted over parts to make it look more like an amalgamation of photo realistic textures and painted textures.


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